AS1_Rube Goldberg Machine
The first assignment for Creative Coding: Unity.
This is a Rube Goldberg machine based on basic geometry, physics, and colors. I want to add obstacles while keeping the whole machine working consistently. So the ball pushes the cube to fill the gap and makes its way. During the process, the capsule randomly fell down when it slid from the curved-shaped objects. And it influenced the following steps. So, I struggled a lot with the masses and the positions of the objects to make them stay on the planned route.
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